As a sudden announcement today after teasing a new child-oriented initiative earlier in the day, Nintendo revealed Nintendo Labo, a series of cardboard shells that interact with specifically made software on the Switch.
Players assemble the cardboard pieces like age-old cardboard craft or, more recently, similar to cardboard VR goggles, and attach the Switch and joycons into it in varying permutations as the game requires. The assembled shells are named Toy-cons by Nintendo and can be made into a mini-piano, a fishing rod, motorcycle handles, or even giant robots.
At the outset, Nintendo is selling two sets for Nintendo Labo. The first one the Nintendo Variety Pack, $69.99, comes with five Toy-con projects such as the aforementioned piano, fishing rod, motorcycle handles, but also a house and two RC cars powered by the Switch joycons.
The second, the Robot Kit, comes with a backpack with controls and mechanisms designed to control a giant robot in the game software, demanding a higher price of $79.99. From the video, it bears more than a passing resemblance to the ill-fated Project Giant Robot that Nintendo had been showing off for the Wii U in 2015.
Both Labo sets are releasing on April 20.
You can check out the trailer below, as well as visit Nintendo's Labo site for more details.
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As a Nintendo game, I am not sure I am that interested in Labo. As someone that wants to play with a new toy, I could see myself checking this out. A lot of it is going to depend on whether the software is cool, and how durable the cardboard is. That said, those prices are pretty expensive, so an impulse buy for families gets harder the higher it goes above $60.
Did you try to play the Dragon Ball FighterZ beta this past weekend? You might have noticed some server problems made even getting into a lobby difficult, because Bandai Namco definitely noticed. As an apology, they are extending the beta one more day, starting today.
The official kickoff is 9:00 PM PST today and lasts a full 24 hours until 9:00 PM the following day. It is the exact same beta as the one that took place this past weekend, with the same build and characters, so any hopes of testing the newly playable Android 21 can be put away until the retail game launches.
Dragon Ball FighterZ is scheduled for release on January 26 on PlayStation 4, Xbox One, and PC. This last day of the beta is the final chance to try the game out before its release, so if you're iffy, it might be worth it to give the tutorials at least a shot.
Housemarque, developers of games like Resogun and Nex Machina, have revealed that they are working on an unannounced PC game.
The developers abruptly posted a call for testers on the Steam community forum for their next unannounced game. They stressed that the title is still extremely early in development, but that they are going to need testers as they start to roll forward and progress. Testers have to sign a non-disclosure agreement, so it is unlikely anyone will be leaking details of the project anytime soon.
The independent developer recently announced that they are no longer going to pursue the arcade shooter genre, which fans most closely associated them with. After Nex Machina's sales failed to impress, the studio decided to change direction, which will presumably be demonstrated in their new title.
A few months back, Capcom wanted to know who the most popular Street Fighter character was according to fan consensus. The poll was held on the Capcom Fighter Network site and included not only obvious mainstays like Ryu and Chun-Li, but obscure choices like Captain Sawada, whose first and only appearance was the video game adaptation of Street Fighter: The Movie. Capcom has finally released the results of the 109-character poll, compiled by fighting game website Eventhubs.
The very bottom of the list, Khyber, is an assault soldier from Street Fighter: The Movie, also appearing in the arcade game. The very top of the list is Sakura, which likely explains why Capcom has made her free for a limited time in Street Fighter V: Arcade Edition as she headlines the new season of DLC.
Most interestingly, Street Fighter EX fan favorite Skullomania ranks #16 on the list, well ahead of veteran characters like Guile and Claw. This makes Skullomania the highest ranking character that technically is not a Street Fighter or Final Fight character, being owned by Arika and featuring prominently in their new fighting game, Fighting EX Layer.
Street Fighter V: Arcade Edition released January 16 for PlayStation 4 and PC. It serves as a free update for owners of Street Fighter V or as a new disc containing season 1 and 2's characters.
I am genuinely surprised to see characters like Q and Juri above Chun-Li, but I suppose those fans are also a lot more fervent. I do wonder how this poll will inform Capcom's DLC choices in the future.
Shin Megami Tensei: Strange Journey Redux, the remake of 2010 Nintendo DS game, will be arriving on American shores on May 15, Atlus confirmed today.
The 3DS game, as mentioned, is a remake of the original DS title, completely overhauling the dungeon graphics and adding new content to the story. Strange Journey Redux released in late 2017 in Japan, so the turnaround time on this game is fairly quick.
One change for the American localization is that one of the characters on the Japanese box art was wielding a gun. In the U.S. box art, she no longer is, instead holding out an outstretched hand.
It's a curious change, which a spokesperson at Atlus U.S.A. explained to us when we asked for comment. “There are different guidelines in the U.S. on packaging. Therefore, we cannot show a gun pointing at the audience.”
Shin Megami Tensei: Strange Journey Redux will be released exclusively on the 3DS on May 15. Shin Megami Tensei V is heading to the Switch at an indefinite point in the future, but has been confirmed by Atlus for a U.S. release.
Twentieth Century Fox's video game and theme park division FoxNext has announced its acquisition of Cold Iron Studios. The newly acquired studio's first project is a shooter based in the Alien cinematic universe.
The San Francisco-based developer is comprised of industry veterans who have worked on games like Star Trek Online, Neverwinter, Borderlands, Doom, BioShock: Infinite, and more. The developer specializes in massively online games, and according to Cold Iron Studios CEO Craig Zinkievich, this project will play into the studio's strengths. "Our background in building online worlds and taking established franchises to the next level in interactive entertainment is a precise fit with our product roadmap ahead," he said in a press release.
Outside of president of studios at FoxNext Aaron Loeb saying the game will feature "an action-packed persistent world, steeped in the mysteries of this beloved Alien universe," no details are available regarding the actual direction at this time. The upcoming game will launch on PC and consoles.
The Alien universe is always fun to explore, but games have proved tricky to keep interesting as the same handful of enemies throw themselves at players over and over. Hopefully Cold Iron Studios can deliver a fun experience that stays fresh, particularly if this is going to be an online shooter built on bringing players back on a regular basis.